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Pipe collision(isTrigger) only on edges?

The problem: I want an game environment in the shape of a pipe. The pipe will have inner rings to it, (i.e. smaller pipes with the same centre point as the main one) with IsTrigger enabled, the idea...

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Unity doesn't support for NamedPipe?

Hello, I am really newbie with C# and Unity Scripting. I'm using NamedPipeStream for sending messages from Other process to Unity. But, is it possible to stop task while WaitForConnection() ? private...

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Unity doesn't support for NamedPipe?

Hello, I am really newbie with C# and Unity Scripting. I'm using NamedPipeStream for sending messages from Other process to Unity. But, is it possible to stop task while WaitForConnection() ? private...

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Water Flowing in pipes

Hi, so I'm back with my small puzzle pipe game. The client really want to see the water flowing in the pipes. He even gave me this https://www.youtube.com/watch?v=GdwY4W0Dgv4 for example. Right now...

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Cutoff direction control via shader or script

Hi guys, I am trying to show fluid flow via cutoff and transparency on a pipe. I wrote my own shader and its working for filling the pipe. I just reduce the cutoff and the pipe fills. The problem is to...

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a ball inside a pipe

i have a 3d model of a pipe that has different paths to let the ball get out of the pipe so what i want is to move the ball inside of it but the problem is that i don't how to check if the ball is...

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Flexible / Movable Pipe.

Hi, My team is working on a game but we couldn't create the mechanics we wanted. I left a sample video. I am waiting for your comments and suggestions on how to do pipe mechanics in the videos. Example...

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Send data from unity to windows form application using named pipe?

I tried Implementing this: http://wiki.unity3d.com/index.php/Webservices_In_Unity. I could get data from wcf host to Unity app. But I want to do exactly reverse of this. I want to send data from unity...

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Move along surface normal of hollowed pipe with cube

Hi all, I love @Marsupilami 's script here in another thread - https://answers.unity.com/questions/545844/make-player-character-stick-to-the-level-mesh-and.html - it's allowing me to starting moving my...

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i need help for this loop .i making 2D pipe puzzle game. so for that i need...

i need function where its excutes if all objects are in correct direction.

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UTF8 string acquired through NAMEDPIPES unrecognized by Unityengine

Hi, the problem is quite simple yet I can't find a solution. I have a string value "sam" that I send through named pipes to my unity application. I receive the string and can print it in the log...

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Infinite loop with named pipes

Hello everyone, I'm currently trying to implement a threaded IPC service with named pipes in PipeTransmissionMode.Message. When reading received messages from the server stream, the thread gets stuck...

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simple namedpipe code not working as expected

Hi, I'm trying to get familiar with named pipes in Unity. To get started I ave a simple test program where the server sends '1' to the client, and the client sends '2' to the server. I got the program...

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Unhandled exception crashes the game : A heap has been corrupted

Hello, I make a Windows game that uses **named pipes** to communicate with the outside. I can successfully receive data, but **the game keeps crashing when I send ~5 messages** (yes, 4 is fine but the...

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Liquid flowing through pipe?

Hello developers, Im searching for a good way to simulate liquids flowing through pipes, so, if you have some experience with it please share it ^^

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ReadLine from Named Pipe freezes Unity

Hi everyone. I've got a problem which is that ReadLine method (StreamReader) freezes Unity when trying to read from a named pipe and that happens just after I start the game or to be more precise when...

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3D max spline animation to Unity

I have achieved creating a basic animation of a simple coil wire moving from being wrapped around the left side of an iron core to the bottom of an iron core. (see sequence of 3 images): ![alt text][1]...

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Type or namespace name Pipes does not exist in the namespace System.IO.

I am trying to use the class `System.IO.Pipes.NamedPipeClientStream`but Unity cannot find it. The build of the project works in Monodevelop but when I go over to Unity it says the following...

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Pipe Game Water Flow

i have already done the water stuff but now i want to check whether water is in pipe....if not then destroy gameobject.....how to detect that? i mean its like if water is not in pipes then destroy...

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Pipe Game ... I have to trace water from source to destination

I have to make a pipe water game . Like this one http://www.39games.com/arcade-games/the-pipe-game But the problem is how do i detect when the water has successfully reached the destination.... if...

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Browsing index pages (89 articles)


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