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Pipestream async operations disconnect server(?)

Hi there! I am working on a game that uses pipes to transmit some data from one process to another, and it all works perfectly when I use blocking operations (e.g. NamedPipeServerStream.Connect) but...

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Aqueducts connecting.

Hello, we are trying to make a mechanic in our game which acts almost like a 3D water pipe game, the code below that we used did work and then just stopped. Does anyone have any ideas why or how to get...

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Pipe problem for interconnection between unity 5.1 and third app

Hi I am trying to use named pipes in Unity to pass data to and from another application. I made test Pipe Server in VS2012 static void Main(string[] args) { CreatingPipeServerLoop(); } const byte...

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Pipe Game ... I have to trace water from source to destination

I have to make a pipe water game . Like this one http://www.39games.com/arcade-games/the-pipe-game But the problem is how do i detect when the water has successfully reached the destination.... if...

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Pipe Game Water Flow

i have already done the water stuff but now i want to check whether water is in pipe....if not then destroy gameobject.....how to detect that? i mean its like if water is not in pipes then destroy...

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Type or namespace name Pipes does not exist in the namespace System.IO.

I am trying to use the class `System.IO.Pipes.NamedPipeClientStream`but Unity cannot find it. The build of the project works in Monodevelop but when I go over to Unity it says the following...

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3D max spline animation to Unity

I have achieved creating a basic animation of a simple coil wire moving from being wrapped around the left side of an iron core to the bottom of an iron core. (see sequence of 3 images): ![alt text][1]...

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ReadLine from Named Pipe freezes Unity

Hi everyone. I've got a problem which is that ReadLine method (StreamReader) freezes Unity when trying to read from a named pipe and that happens just after I start the game or to be more precise when...

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Liquid flowing through pipe?

Hello developers, Im searching for a good way to simulate liquids flowing through pipes, so, if you have some experience with it please share it ^^

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Unhandled exception crashes the game : A heap has been corrupted

Hello, I make a Windows game that uses **named pipes** to communicate with the outside. I can successfully receive data, but **the game keeps crashing when I send ~5 messages** (yes, 4 is fine but the...

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simple namedpipe code not working as expected

Hi, I'm trying to get familiar with named pipes in Unity. To get started I ave a simple test program where the server sends '1' to the client, and the client sends '2' to the server. I got the program...

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Infinite loop with named pipes

Hello everyone, I'm currently trying to implement a threaded IPC service with named pipes in PipeTransmissionMode.Message. When reading received messages from the server stream, the thread gets stuck...

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UTF8 string acquired through NAMEDPIPES unrecognized by Unityengine

Hi, the problem is quite simple yet I can't find a solution. I have a string value "sam" that I send through named pipes to my unity application. I receive the string and can print it in the log...

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super mario pipe physics?

i wanna know how you would be able to stand on a certain object(pipe), and press the down key to enter it? Could someone please help? any help will be greatly appreciated!

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How best to make long pipes/cables in unity?

Hi,I am working on an educational game that allows museum visitors to explore various undersea environments. One of these environments is the undersea portion of an oil...

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convert c# code for unity return errors

I try to run c# in unity but I got errors: - error CS0234: The type or namespace name `Pipes' does not exist in the namespace `System.IO'. Are you missing an assembly reference? - error CS0234: The...

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Using Pipes/Streams Freezes Unity

Hello, So I'm trying to get two processes to communicate with each other. Specifically a Visual C# Program that does something and sends strings through the pipe as it does it, and a Unity C# script...

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How do I get named pipes to work in Unity?

Hello, I've been trying to used named pipes in order to send data from one application to Unity, and I was thinking that named pipes would be a good idea. However, whenever I try creating the Server, I...

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changing material color through C# script

Hi, The question is pretty clear. I thought it was just `renderer.material.color` But somehow the color doesn't change. Here is what I've got: I started with a puzzle, which contains several pieces (or...

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Creating piping model at runtime

Hello, guys! I'm rather new to Unity and I'm completely new to 3d-modeling, since I have web programming background. So I would be glad to get some advice from more experienced developers. As a...

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