Pipestream async operations disconnect server(?)
Hi there! I am working on a game that uses pipes to transmit some data from one process to another, and it all works perfectly when I use blocking operations (e.g. NamedPipeServerStream.Connect) but...
View ArticleAqueducts connecting.
Hello, we are trying to make a mechanic in our game which acts almost like a 3D water pipe game, the code below that we used did work and then just stopped. Does anyone have any ideas why or how to get...
View ArticlePipe problem for interconnection between unity 5.1 and third app
Hi I am trying to use named pipes in Unity to pass data to and from another application. I made test Pipe Server in VS2012 static void Main(string[] args) { CreatingPipeServerLoop(); } const byte...
View ArticlePipe Game ... I have to trace water from source to destination
I have to make a pipe water game . Like this one http://www.39games.com/arcade-games/the-pipe-game But the problem is how do i detect when the water has successfully reached the destination.... if...
View ArticlePipe Game Water Flow
i have already done the water stuff but now i want to check whether water is in pipe....if not then destroy gameobject.....how to detect that? i mean its like if water is not in pipes then destroy...
View ArticleType or namespace name Pipes does not exist in the namespace System.IO.
I am trying to use the class `System.IO.Pipes.NamedPipeClientStream`but Unity cannot find it. The build of the project works in Monodevelop but when I go over to Unity it says the following...
View Article3D max spline animation to Unity
I have achieved creating a basic animation of a simple coil wire moving from being wrapped around the left side of an iron core to the bottom of an iron core. (see sequence of 3 images): ![alt text][1]...
View ArticleReadLine from Named Pipe freezes Unity
Hi everyone. I've got a problem which is that ReadLine method (StreamReader) freezes Unity when trying to read from a named pipe and that happens just after I start the game or to be more precise when...
View ArticleLiquid flowing through pipe?
Hello developers, Im searching for a good way to simulate liquids flowing through pipes, so, if you have some experience with it please share it ^^
View ArticleUnhandled exception crashes the game : A heap has been corrupted
Hello, I make a Windows game that uses **named pipes** to communicate with the outside. I can successfully receive data, but **the game keeps crashing when I send ~5 messages** (yes, 4 is fine but the...
View Articlesimple namedpipe code not working as expected
Hi, I'm trying to get familiar with named pipes in Unity. To get started I ave a simple test program where the server sends '1' to the client, and the client sends '2' to the server. I got the program...
View ArticleInfinite loop with named pipes
Hello everyone, I'm currently trying to implement a threaded IPC service with named pipes in PipeTransmissionMode.Message. When reading received messages from the server stream, the thread gets stuck...
View ArticleUTF8 string acquired through NAMEDPIPES unrecognized by Unityengine
Hi, the problem is quite simple yet I can't find a solution. I have a string value "sam" that I send through named pipes to my unity application. I receive the string and can print it in the log...
View Articlesuper mario pipe physics?
i wanna know how you would be able to stand on a certain object(pipe), and press the down key to enter it? Could someone please help? any help will be greatly appreciated!
View ArticleHow best to make long pipes/cables in unity?
Hi,I am working on an educational game that allows museum visitors to explore various undersea environments. One of these environments is the undersea portion of an oil...
View Articleconvert c# code for unity return errors
I try to run c# in unity but I got errors: - error CS0234: The type or namespace name `Pipes' does not exist in the namespace `System.IO'. Are you missing an assembly reference? - error CS0234: The...
View ArticleUsing Pipes/Streams Freezes Unity
Hello, So I'm trying to get two processes to communicate with each other. Specifically a Visual C# Program that does something and sends strings through the pipe as it does it, and a Unity C# script...
View ArticleHow do I get named pipes to work in Unity?
Hello, I've been trying to used named pipes in order to send data from one application to Unity, and I was thinking that named pipes would be a good idea. However, whenever I try creating the Server, I...
View Articlechanging material color through C# script
Hi, The question is pretty clear. I thought it was just `renderer.material.color` But somehow the color doesn't change. Here is what I've got: I started with a puzzle, which contains several pieces (or...
View ArticleCreating piping model at runtime
Hello, guys! I'm rather new to Unity and I'm completely new to 3d-modeling, since I have web programming background. So I would be glad to get some advice from more experienced developers. As a...
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