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Move along surface normal of hollowed pipe with cube

Hi all, I love @Marsupilami 's script here in another thread - https://answers.unity.com/questions/545844/make-player-character-stick-to-the-level-mesh-and.html - it's allowing me to starting moving my...

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Send data from unity to windows form application using named pipe?

I tried Implementing this: http://wiki.unity3d.com/index.php/Webservices_In_Unity. I could get data from wcf host to Unity app. But I want to do exactly reverse of this. I want to send data from unity...

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Flexible / Movable Pipe.

Hi, My team is working on a game but we couldn't create the mechanics we wanted. I left a sample video. I am waiting for your comments and suggestions on how to do pipe mechanics in the videos. Example...

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a ball inside a pipe

i have a 3d model of a pipe that has different paths to let the ball get out of the pipe so what i want is to move the ball inside of it but the problem is that i don't how to check if the ball is...

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Cutoff direction control via shader or script

Hi guys, I am trying to show fluid flow via cutoff and transparency on a pipe. I wrote my own shader and its working for filling the pipe. I just reduce the cutoff and the pipe fills. The problem is to...

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Water Flowing in pipes

Hi, so I'm back with my small puzzle pipe game. The client really want to see the water flowing in the pipes. He even gave me this https://www.youtube.com/watch?v=GdwY4W0Dgv4 for example. Right now...

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Unity doesn't support for NamedPipe?

Hello, I am really newbie with C# and Unity Scripting. I'm using NamedPipeStream for sending messages from Other process to Unity. But, is it possible to stop task while WaitForConnection() ? private...

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Unity doesn't support for NamedPipe?

Hello, I am really newbie with C# and Unity Scripting. I'm using NamedPipeStream for sending messages from Other process to Unity. But, is it possible to stop task while WaitForConnection() ? private...

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Pipe collision(isTrigger) only on edges?

The problem: I want an game environment in the shape of a pipe. The pipe will have inner rings to it, (i.e. smaller pipes with the same centre point as the main one) with IsTrigger enabled, the idea...

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